About Me
Hello, I'm Emmanuel Laborin.
I'm a software engineer with over 15 years of experience developing web, mobile, desktop, and backend applications. Throughout my career, I have specialized in advanced development on WordPress and in creating complex software products that must be fast, reliable, and maintainable.
I live in Hermosillo, Sonora, Mexico, and work remotely.

Experience
During my career, I have had the opportunity to work mainly with well-known companies and products within the WordPress ecosystem, as well as develop my own projects.
I have worked at companies such as:
- Rocketgenius
- Soflyy
- Themify
- Teknol
I have also created my own projects, including OxyPowerPack, a commercial plugin for Oxygen Builder that I developed and maintained for several years.
How I Work
I'm particularly interested in projects that require solving complex technical problems or building products that must be maintained for many years.
I prefer simple solutions, clear code, and architectures that facilitate long-term maintenance. I also have a personal interest in software performance and technologies that allow writing efficient code.
Technologies
Throughout my career, I have mainly worked in the web ecosystem, with a strong focus on backend development and WordPress as a platform. Much of my professional experience revolves around building plugins, APIs, and tools that solve real problems in production, generally with a pragmatic approach and without overengineering. I have also explored other areas outside of web development, more out of personal interest than anything else (although early in my career I did a lot of desktop and mobile development), seeking to better understand how things work at different levels.
Among the technologies I have worked with or that interest me actively are:
- PHP
- JavaScript / TypeScript
- WordPress (plugins, APIs, internals)
- REST APIs and backend development
- Go
- Rust
- Swift / SwiftUI (macOS)
- Native app development (especially macOS)
- Terminal interfaces (TUI)
- WebGL / real-time graphics
- Godot (game development)
- SQLite / MySQL
- Command-line tools
- Integration with external APIs and automation
In general, I'm interested in maintaining a balance between what I use professionally and what I explore out of curiosity, and that is usually reflected in what I publish on my GitHub profile.
Contact
If you want to contact me for professional reasons, you can email me at: